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1991-06-19
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Brandon's Lunchbox (U.S.A. Boxes)
a series of
educational programs
for 3 to 7 year olds
@ 1989,90,91 Joey Robichaux
P. O . Box 91016-199
Baton Rouge , La. 70821
NOTE:
"Brandon's Lunchbox" requires an IBM PC or compatable with
color graphics capability. The programs all use CGA
graphics.
"Brandon's Lunchbox" may be copied to and run from a hard
drive. All programs must exist in the current default drive
and directory.
"Brandon's Lunchbox" is a Shareware product. It may be
distributed for evaluation purposes provided that all
files noted in the appendix plus this documentation file
are distributed together.
ASSOCIATION OF SHAREWARE PROFESSIONALS
This program is produced by a member of the Association of
Shareware Professionals (ASP). ASP wants to make sure that the
shareware principle works for you. If you are unable to resolve
a shareware-related problem with an ASP member by contacting
the member directly, ASP may be able to help. The ASP Ombudsman
can help you resolve a dispute or problem with an ASP member,
but does not provide technical support for members' products.
Please write to the ASP Ombudsman at 545 Grover Road, Muskegon,
MI 49442 or send a CompuServe message via CompuServe Mail to
ASP Ombudsman 70007,3536.
The LunchBox
The Lunchbox programs must all exist in the current drive and
directory.
There are different offerings in the Lunchbox series. This
particular module is known as "USABox".
To begin, type "USABOX" at the DOS prompt and press enter.
(NOTE: This version of the Lunchbox is
customized to display a child's name. Simply
supply the child's name as a parameter. For
example, "USABOX MARY" or "USABOX ALEX".)
You'll see:
-------
: :
+------------------------+
: :
: B R A N D O N ' S :
: :
: L U N C H B O X :
: :
+------------------------+
A B C D
U.S.A. Boxes
The Lunchbox contains four educational games. To select a
game from the lunchbox, just press one of the letters A
through D.
To quit the Lunchbox and return to DOS, press a "+" or the
Escape key.
Game number one -- USA 1
"USA 1" starts off with a package, a laser matter
transmitter, a power requirement, and a destination state on
a map of the United States.
For example, it might take "25 pellets of power" to
transmit a package to Oklahoma -- and you start off with zero
pellets!
Every time you press the space bar, 2 power pellets are
added to your current power level. You must try and match
the required power rating to successfully transmit the
package.
When you're ready, press the "G" key to try and transmit
the package. (Note: There's no way to back up! If you pass
up the required power amount ... well, you'll just have to
take your chances!)
The package will successfully transmit if you're within
two pellets of the required amount. You'll see the package
load into the transmitter, you'll hear the matter transmitter
warming up, you'll see and hear the laser beam transmit the
package across the United States ... then you'll see your
package appear in it's destination state!
If you're over or below the two power pellet cushion,
you'll either fall short in the Atlantic Ocean or ... you
might BLOW UP the matter transmitter! (Not to worry --
there's plenty more where that came from!)
"USA 1" helps introduce the states of the U.S. and their
geographic position. It helps little users learn to count by
two -- and also to watch a target value and notice when
you're too low or too high! Finally, it introduces the
notion of vectors -- the concept that a line has a value
depending on its direction and length.
Press the "+" or the Escape key to return to the Lunchbox
main menu.
Game number two -- USA 2
"USA 2" is identical to "USA 1" except that you count
pellets by fives instead of by twos. Also, the power
requirements are higher (the packages are heavier!)
"USA 2" starts off with a package, a laser matter
transmitter, a power requirement, and a destination state on
a map of the United States.
For example, it might take "25 pellets of power" to
transmit a package to Oklahoma -- and you start off with zero
pellets!
Every time you press the space bar, 5 power pellets are
added to your current power level. You must try and match
the required power rating to successfully transmit the
package.
When you're ready, press the "G" key to try and transmit
the package. (Note: There's no way to back up! If you pass
up the required power amount ... well, you'll just have to
take your chances!)
The package will successfully transmit if you're within
four pellets of the required amount. You'll see the package
load into the transmitter, you'll hear the matter transmitter
warming up, you'll see and hear the laser beam transmit the
package across the United States ... then you'll see your
package appear in it's destination state!
If you're over or below the four power pellet cushion,
you'll either fall short in the Atlantic Ocean or ... you
might BLOW UP the matter transmitter! (Not to worry --
there's plenty more where that came from!)
"USA 2" helps introduce the states of the U.S. and their
geographic position. It helps little users learn to count
by five -- and also to watch a target value and notice when
you're too low or too high! Finally, it introduces the
notion of vectors -- the concept that a line has a value
depending on its direction and length.
Press the "+" or the Escape key to return to the Lunchbox
main menu.
Game number three -- USA 3
"USA 3" differs from "USA 1" in that YOU pick the state!
When the game begins, the state of "Washington" is the
selected state. Every time you press the spacebar, the
selected state will advance (roughly north to south, west to
east). Once you get to Maine, it will cycle back to
Washington.
When you're satisfied with the state, press the "G" key.
The game will now operate just like "USA 1".
After you mail your package (either successfully or
unsuccessfully), you'll again select a state. Your
beginning choice will be the state you just used.
Game number four -- USA 4
"USA 4" differs from "USA 2" in that YOU pick the state!
When the game begins, the state of "Washington" is the
selected state. Every time you press the spacebar, the
selected state will advance (roughly north to south, west to
east). Once you get to Maine, it will cycle back to
Washington.
When you're satisfied with the state, press the "G" key.
The game will now operate just like "USA 2".
After you mail your package (either successfully or
unsuccessfully), you'll again select a state. Your
beginning choice will be the state you just used.
Shareware
This Lunchbox is part of a shareware series of educational
programs designed for 3 to 7 year olds. Commercial packages
tend to ignore this age group.
If you've found this program useful, then you can register
your copy for $7.50. However, for $10.00, I'll send you a
copy of the most current version PLUS a printed, bound manual.
Please send payments to:
Joey Robichaux
P. O. Box 91016-199
Baton Rouge, La. 70821
A registration form -- REGISTER.DOC -- is included for
your convenience.
In any case, I'd like to hear your comments -- including any
ideas you may have for other educational programs you'd like
to see.
Required files
This Lunchbox requires the following files:
BRUN30.EXE
USERLIB.EXE
USABOX.EXE
USA1.EXE
USA2.EXE
USA3.EXE
USA4.EXE
All of these files must exist in the current drive and
directory to run "Lunchbox" successfully.
NOTE: You can run the programs USA1 through USA4 in
standalone mode if you wish. However, you may not distribute
these programs without the main Lunchbox menu program, this
documentation file, or the file REGISTER.DOC.